Dun. Dun. Dun DUN, Dun. Dun. Dun Dun, Dun. Dun. Dun. Dun DUN. DUDUDUUUUUUU... DUDUDUUUUUU... DUDUDUUUUUUU... Du DU. DUDUDUUUUUUU... DUDUDUUUUUU... DUDUDUUUUUUU... Du DU. DUduDUUUUUUU... DUduDUUUUUU... DUduDUUUUUUU.. Du DU.DUduDUUUUUUU... DUduDUUUUUU... DUduDUUUUUUU.. Du DU. Dun. Dun. Dun DUN, Dun. Dun. Dun Dun, Dun. Dun. Dun. Dun DUN. (Mission: Impossible. It seemed necessary to keyboard-hum it.)
yeah, getting it to melt it down was definetely the hardest part. Just don't watch it for 20-30 minutes ... it might randomly fail lol. But still, I put in a ton of work into this, and it has many failsafes to try and stop any failures, you can safely watch it for a while before anything breaks, and even then it might just miss a column and keep working for the next one.
+1 just because it melts it down, a lot of the others didn't.
to actually get every peice of gold & pqtz.
i can only imagine a complex game-side computer with many networks of sensors to detect when things happen, or perfectly timed sprks.
but can you please look at this? id:1254813
nm iv given up on building somthing like you have unless its 100 percent simmilar so nm but thnks
meshesmaster: well I figured noone would run it that long, lol. (well, really I tried to fix it a ton and it might only mess up only about two times now in the entire thing) And yeah, that's a bug I guess, but for the actual feature that does that, it's alt+z. Not sure why ctrl+z like that would do the same thing. china-richway2: temp of what is too high? Let me test in the offifial version, I was noticing some differences in heat conduction before, but I thought I heated up my photons enough to get around it. paul001: sure, I guess. Which piece?
please may i use a piece of this there is no other choice