When SOAP touches regular VIRS, it stops infecting, and after some time, it either disappears or turns back into whatever it infected. What I basically did was trap the VIRS in that non-infecting phase by setting the number that controls the time delay to some randomly high number. So, if you wait long enough, it will eventually turn into what it was before. (In this case, PIPE)
Both VRSS and VIRS infect things, and as you can see, the VIRS in this save melts into VIRS anyway.
+1 for new not self destructing fuel source
Soap doesn't work but it still burns from PLSM :D
erase old virs put new virs the objects turn
Let me explain. VRSS does not infect anything from my check, while VIRS does.
Normal virs has 0 life too.
actually he just set the life to 0 so it had no affect whatsoever
himeman, could you just explain how? instead of playing a "yes/no" game?