thepowderscientist
thepowderscientist
45 / 4
31st Dec 2013
27th Nov 2014
YAY new sciense project
innovative discovery tree trees finnalysing science

Comments

  • jman31415
    jman31415
    31st Dec 2013
    This phenomenon is actually pretty annoying sometimes. If they move fast enough, when they collide it produces SING, which proved to be rather annoying in a fusion reactor core I was trying to build (giant implosion). Basically, slow PROT collisions make HYGN, faster and you get NBLE (simulationg helium), then CO2 and O2, then PLUT/URAN, then SING at maximum velocities.
  • ldadsfx
    ldadsfx
    31st Dec 2013
    +1 probably why some proton bombs are making matter ._.
  • sd_frog
    sd_frog
    31st Dec 2013
    id:1421454 make it sometimes possible
  • sd_frog
    sd_frog
    31st Dec 2013
    Fastestes would be SING
  • garr890354839
    garr890354839
    31st Dec 2013
    you can make PROT go EXTREMELY fast and get SING.
  • thepowderscientist
    thepowderscientist
    31st Dec 2013
    i am confused .-.
  • thepowderscientist
    thepowderscientist
    31st Dec 2013
    OOH WIAT and radoactive waste is radioactive so radioactive is radioactive and drops radioactive neut so is radioacive waste not radioactive material and i am sayng radioactive radioavtive times
  • thepowderscientist
    thepowderscientist
    31st Dec 2013
    yep i was. and i know that
  • thepowderscientist
    thepowderscientist
    31st Dec 2013
    ._. yeah? so i was too lazy to do that below
  • msasterisk
    msasterisk
    31st Dec 2013
    Plutonium isn't radioactive waste- it makes neut! Uranium is waste (in this game) because it is only radioactive in the sense that it makes heat. So, maximum speed is "radioactive material".