@KungZacharias, that would be the start of phase 3. It might help to reduce the lag by turning off basic particle rendering, while keeping the other default fancy display options on.
there is a weird yellow explosion like thingy that does not end that sends out a bunch of photons everywhere making the save run in like 1.30 fps
To everyone: The repost (update?) of this save is simply to address the issue of the gravitons running out of life, because I'm stupid and originally set them to 10000 instead of 0 (which is infinite). If this (somehow) makes frontpage again, I ask if a mod or admin would please remove it, out of respect for other users and save posters (and the rules...if there are any relating to this). Thank you!
this is literall one of my favorite saves @augstrusher
@joey0926 Thank you so much! I'm glad you like it. As for the viewing difficulty, I'd suggest turning off particle rendering (only while fancy mode is on). This essentially conceals the neutrons, which lowers the perceived particle density, making it a little bit easier to view while also slightly improving performance.
This is down right amazing, I belive in God, but I also enjoy science. The one problem with this isn't the lag, but how it's so hard to see anything, but I don't think that can be fixed, so it's probably the game's fault. But I'll tweak with it and see what I can do, and tell you if I find a fix @agustrusher
@TheArchitect, I wouldn't assume Ricky is a creationist. Unless he states himself to be, or presents ideas that are inherently creationist, one cannot conclude he is creationist, or anything else for that matter. Maybe, "A disbeliever of the Big Bang Theory", but then that's merely a convenience label. ...sorry, I just dislike any assumption or presumption involving labels/titles. They irk me. :(
Ricky is a creationist. He is incorrect. As a Catholic, I am accepting, but the big bang happened. God didn't "poof" Adam into existance. No talking snakes. But I belive in reincarnation, so what do I know.
@Professional, or... maybe I should look at it, if it happens often. O___o
@Proffesional, is it a problem? Or is it just a testament to the uniqueness of each simulation? ;)