A WARP/PROT/GBMB bomb. Contains 12 layers; it took me a very long time to stack all the layers differently. Please comment, not dislike, if you think this could be improved any further. Check out the pressure & temp generated during the first few frames!
azure
star
bunker
ultra
layered
powerful
anar
gold
nuke
wall
Comments
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The snowsing is the main source of lag; each one produces about 200,000 pixels of PHOT, NEUT, ELEC, and PROT!
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Also some frame drop seems to be caused by the broken vibranium.
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EDIT:Changing the tmp to 65535 seems to increase overall performance. And seems to save some frames.
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This will of course reduce the power but to get some frames back try setting the tmp of the snow sing to 65535 or 255. Whichever you like. I usually however have a mixture of snow sing of tmp -500 and 65535 or 255 and -500.
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Heat and pressure doesn't matter too much as the game quickly corrects pressure.
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Edit: Now it reaches 4294967295
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Once it even reached 4294941359
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The pressure, in fact, reached 2147487235 within 4 frames!
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Sorry. I can't fix the lag. It's because of the SNOW(SING), but I can't fix that without making the bomb less powerful.
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Its very laggy. But i give u +1 for effort.And its still pretty cool