thomasxin
thomasxin
28 / 7
12th Apr 2015
2nd Oct 2017
A WARP/PROT/GBMB bomb. Contains 12 layers; it took me a very long time to stack all the layers differently. Please comment, not dislike, if you think this could be improved any further. Check out the pressure & temp generated during the first few frames!
azure star bunker ultra layered powerful anar gold nuke wall

Comments

  • thomasxin
    thomasxin
    21st May 2015
    The snowsing is the main source of lag; each one produces about 200,000 pixels of PHOT, NEUT, ELEC, and PROT!
  • Noob-N-Proud
    Noob-N-Proud
    18th May 2015
    Also some frame drop seems to be caused by the broken vibranium.
  • Noob-N-Proud
    Noob-N-Proud
    18th May 2015
    EDIT:Changing the tmp to 65535 seems to increase overall performance. And seems to save some frames.
  • Noob-N-Proud
    Noob-N-Proud
    18th May 2015
    This will of course reduce the power but to get some frames back try setting the tmp of the snow sing to 65535 or 255. Whichever you like. I usually however have a mixture of snow sing of tmp -500 and 65535 or 255 and -500.
  • Jimmyfriend
    Jimmyfriend
    13th May 2015
    Heat and pressure doesn't matter too much as the game quickly corrects pressure.
  • thomasxin
    thomasxin
    6th May 2015
    Edit: Now it reaches 4294967295
  • thomasxin
    thomasxin
    6th May 2015
    Once it even reached 4294941359
  • thomasxin
    thomasxin
    6th May 2015
    The pressure, in fact, reached 2147487235 within 4 frames!
  • thomasxin
    thomasxin
    26th Apr 2015
    Sorry. I can't fix the lag. It's because of the SNOW(SING), but I can't fix that without making the bomb less powerful.
  • mikanielle
    mikanielle
    25th Apr 2015
    Its very laggy. But i give u +1 for effort.And its still pretty cool