Death_Silence_66
Death_Silence_66
16 / 1
26th Apr 2015
5th Mar 2018
A warp capable ship designed to volley Fissure-class landing spikes into a hostile planet. Equiped with an Auto-Factory to produce and repair lost Revanant SAVs. Features large hangers for Puncture-Class bombers and deffencive fighters.
spaceship gigantic laser delicious city town bunker

Comments

  • Korteweg
    Korteweg
    29th Apr 2015
    !set dcolor pstn 0xFF515151 to add deco to all pstn layers and fix the problem.
  • Death_Silence_66
    Death_Silence_66
    28th Apr 2015
    Added pd.
  • Korteweg
    Korteweg
    28th Apr 2015
    Also, add deco to the last pixel of pstn so any extended pstn will be decorated as well.
  • Korteweg
    Korteweg
    28th Apr 2015
    Could you make the doors thicker and give it pd guns?
  • Death_Silence_66
    Death_Silence_66
    27th Apr 2015
    Well said.
  • rop1p
    rop1p
    27th Apr 2015
    this thing is still 5km long. if your fighters are big enough to do reasonable damage to that, then they aren't fighters
  • Death_Silence_66
    Death_Silence_66
    27th Apr 2015
    Many of your small fighters use INST cray I consider cheaty when used in large ammounts.
  • Dorito_tRF
    Dorito_tRF
    27th Apr 2015
    i use metl type cray, its just aray but i can choose what it fires, not very cheaty, not as much as ligh, ligh can cheat through stuff
  • Death_Silence_66
    Death_Silence_66
    27th Apr 2015
    Look, Doritos, its easy to make ships with powerfull weapons and invincible alloys. The hard part is making it look passable. I consider CRAY weapons cheating and try to only use them as the main weapons of super ships or with limited range. I really coulden't care less how my ships fare versus the ships of any other powder toy user.
  • rop1p
    rop1p
    27th Apr 2015
    the aperature doesn't. those proton mines DECIMATE your ships so hard, it isn't even funny.