Death_Silence_66
Death_Silence_66
54 / 6
17th Jun 2015
5th Mar 2018
A development of the ancient Rift-Class, the Collapse-Class incorporates newer technologies and ship design methods. When compared to its predecessor, the Collapse has nearly double the firepower and armor while being 20% smaller.
spaceship space ship cannon reactor weapons massive antimatter

Comments

  • Dorito_tRF
    Dorito_tRF
    18th Jun 2015
    so you dont exploderize planets?im assuming this means im a bit overkill on planets(all my larger combat ships are equipped with 2-8 planet busters)
  • Death_Silence_66
    Death_Silence_66
    18th Jun 2015
    Revanant SAVs, with support from Fissure-Class landing spikes and Puncture-Class bombers will level any opposition. In the rare case of this not working, the planet will be glassed from orbit once all ground forces are recovered.
  • parmeter48
    parmeter48
    18th Jun 2015
    @kittycatc it only happens in legacy.
  • parmeter48
    parmeter48
    18th Jun 2015
    Also mech is not necisarily locked to the grown and a submesable could be a good addition too. but agin total respect your saves are awesome.
  • parmeter48
    parmeter48
    18th Jun 2015
    typos not tyos ughhh.
  • parmeter48
    parmeter48
    18th Jun 2015
    @lucosite ia agree now matter how much shock value you have long drawn out are sometimes inevetabe. Ps so many tyos im writing this at 12.00 pm
  • KittyCatC
    KittyCatC
    18th Jun 2015
    Keeps detonating after starting the reactor
  • Death_Silence_66
    Death_Silence_66
    18th Jun 2015
    Entropy Unlimited has existed for 608 years.
  • Death_Silence_66
    Death_Silence_66
    18th Jun 2015
    Shock tactics work if you have 3200 tanks moving at 400 kph firing 4kt thermonuclear warheads.
  • lucosite
    lucosite
    18th Jun 2015
    how long has entropy unlimited existed? in crysis the ceph have half a billion years of combat experience.