Uses the virtual inventories of PRTI and PRTO to store away more than 50000 particles in RAM! The stored particles aren't processed in the main game loop, so do not contribute to lag. Useful for saves where tons of particles are processed slowly.
portal
storage
hole
infinite
potatoe
blackhole
moderator
urmomass
compact
stomach
Comments
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If you wanted to make an ondestructable grey solid, you could've just used FRME instead of DMND.
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i put too much and it made black hole.
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I tried copying the tank and pasting over it again, and the portals turned into black holes. I guess too much stacking isn't good.
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Yes I can fill it! -set deut life 51000, -set temp deut 9999,
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this is awesome, also lol using stacking because of that bug I fixed :P. Anyway, I did notice a problem where some stuff would get stuck and not go into / out of the portals, because the air simulation is on. I was using water, once the top two rows of PRTI fill up the water won't go into the bottom two rows. I guess there is a large pressure difference?
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tank is 160 particles (i think just the portals)
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*51 006 sorry missclick
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It can hold exactly 50626 particles, i let the tank fill, then deleted remaining GLOW, then i let all glow run out, particles count was 54 006, deleted all glow and 380 particles remained there. 51006 - 380 = 50626
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I didn't know mods could have FP!
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lol nice portal channels using idea