boomtish214
boomtish214
29 / 6
19th May 2016
29th Mar 2017
After being hit by a 1 mile wide asteroid, @ the north pole, the earth's axis to begin a permenent ice age. you must prevent mankind from collapsing, by rebuilding what's left, claiming land, and defending your territory! now accepting applications!
nationwide territory warfare trade alliances countries resources nations globe postapocalypse

Comments

  • MrSpudNugget
    MrSpudNugget
    2nd Jun 2016
    tempted to boot fabian out of argentina... but then i'll be at war with him... dont attack him he's fine where he is.
  • MrSpudNugget
    MrSpudNugget
    2nd Jun 2016
    expand everything in my starting zone and build a town, water treatment, farm, powerplant, nuclear reactor and a lab (labs make research go quicker)...
  • boomtish214
    boomtish214
    2nd Jun 2016
    updated! alaska is still on fire, but it is extinguishing itself... it'll soon be self-contained... but the landscape will be charred, along with everythung that once was there....
  • boomtish214
    boomtish214
    2nd Jun 2016
    built it...
  • MrSpudNugget
    MrSpudNugget
    2nd Jun 2016
    careful TheLongGuy, if i think you'll come after me, don't forhet i give you your points but i also hold a large amount of nukes... 1 wrong move and America will be slightly smaller...
  • MrSpudNugget
    MrSpudNugget
    2nd Jun 2016
    i want to go to europe and get those military bases.. yeah i'll do that... and also when the nuclear reactor research finishes build one in argentina and start work and deuterium reactors and a core ejection system...
  • boomtish214
    boomtish214
    2nd Jun 2016
    will soon...
  • MrSpudNugget
    MrSpudNugget
    2nd Jun 2016
    and i spread to most of europe and capture the 4 military bases on the border of fabian, which i recommision...
  • TheLongGuy
    TheLongGuy
    2nd Jun 2016
    Boomtish please update
  • TheLongGuy
    TheLongGuy
    2nd Jun 2016
    I start to invade Hugo,I start to invade the arabian and scadivania peninsula with 50,000 mechs of all types except the Recolect types