FrenkeeS
FrenkeeS
73 / 13
8th Feb 2017
1st Nov 2018
This save broke The law of conservation of mass
salty austria polishwork notabug euneinanutshell lolinanutshell salt czechwork saltwatertrick australia

Comments

  • zxaaw
    zxaaw
    10th Feb 2017
    copied from mine
  • CTpyromaniac1337
    CTpyromaniac1337
    10th Feb 2017
    The one on the left proves it. I started off by adding 14 pixels of salt to it and ended up with 1218 pixels in the tray before I died of boredom.
  • TheNik
    TheNik
    9th Feb 2017
    Finally a person who was able to exploit quantum vacuum fluctuations at their advantage to generate matter! :P Nice one, Sir! Proposed fix: Have SALT spawn at only a certain probability based on salt content of the water, instead of every time. Would on average conserve mass.
  • JusticeFighter
    JusticeFighter
    9th Feb 2017
    Okay, the left one is really nice and definitely proves your point. I believe you now.
  • HUGOLEPERDU
    HUGOLEPERDU
    9th Feb 2017
    Pekne a pozdravuji s Rodne Zeme
  • FrenkeeS
    FrenkeeS
    9th Feb 2017
    ninja - whole concept is - 1pixel of salt can turn any mass of water into salt water - so after you mix 1 salt and 100pix of water and run it trough sponge or GEL you get endless amount of salt and still you have 100water like in this save in left up corner. This factory is pritier way to show it - fire clne or water clne or glow clne does not change anything.
  • kittenruler
    kittenruler
    9th Feb 2017
    no you cantnin ninja569
  • Squaesh
    Squaesh
    9th Feb 2017
    you can do it without clne if you use a watr from nothing factory
  • Squaesh
    Squaesh
    9th Feb 2017
    this is cheating, there's a watr clne
  • Epiclightningswordx
    Epiclightningswordx
    8th Feb 2017
    explain the lots of red salt