I have been experimenting with warp for a long time but this effect I found is bizzare. If this is already known about warp I'm sorry, but I discovered it on my own. I'm not sure what this can do for anyone but it seemed wierd enough to share
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Comments
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All warp's tmp2 =10000
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Whenever some warp is deleted all warp respondes.
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if (parts[i].tmp2>2000) { parts[i].temp = 10000; sim->pv[y/CELL][x/CELL] += (parts[i].tmp2/5000) * CFDS; if (RNG::Ref().chance(1, 50)) sim->create_part(-3, x, y, PT_ELEC); }
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Hey, I just found another thing. Here you go: 2311684.
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Jamie_S this is there the law of conservation of mass goes into the trash.
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IncrementTimesTwo: thats what quantum entanglement is, linking two objects so if one changes, so does the otherr
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Interesting, the fact that deleting something in one orb effects the other.
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ha, I hadn't noticed that until now!
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if you delete an electron 2 will spawn this is maddening :D
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Good that you shared this with other people! now i can make something with this