not-really-HD subframe screen with 28 by 16 pixels. Runs using a tissue roll,... err, a FILT roll to store 1779 frames. Thanks G-LinuxorU for particle count reduction, and sentinal-5, Pixelcube, and NoVIcE for the ideas. Turn deco on, unpause and enjoy!
animation
electronics
electronic
screen
totallyhd
smoothaf
60hz
video
subframe
subfrmae
Comments
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If I understand correctly, writing to a tissue roll involves using scripts... maybe not possible with CRAY/DRAY?
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genius
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Hot damn... if there is a way to write a tissue roll almost as fast as it's red you could have just worked out how to build seriously collossal computers in TPT. you could use it as RAM
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well like 95 votes for this save in one day ,-,
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Completely awesome
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id:2188939 aaaand my take on th screen, half the size
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The stuff on the left can be made much more compact. id:2188905
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That's it. As soon as I drop the fps cap to 60, the clock goes to 2.5 GHz on balanced and 1.4 on power saver. If I remove the cap, even browsing saves or commenting pushes it to 3.3-3.5.
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It's no use, even on power saver the clock rises automatically from 1.8-2.6 to 3.3. Anyway, thanks for enriching Powder so deeply with your geniality.
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So when I get the clock from 2.8 to 3.5GHZ I get some extra 15-20 fps in here. Running an i7 7700hq with 4 cores / 8 threads, 16 GB RAM (though it doesn't actually matter), and an idle GTX 1060 with 6GB RAM that could be put to use if TPT supported it. Still, some saves with lots of liquids and bombs drop me to 8 FPS. That may explain the difference, I'll now see how far the framerate drops when I underclock.