Draco712
Draco712
377 / 5
21st Sep 2017
24th Jun 2018
not-really-HD subframe screen with 28 by 16 pixels. Runs using a tissue roll,... err, a FILT roll to store 1779 frames. Thanks G-LinuxorU for particle count reduction, and sentinal-5, Pixelcube, and NoVIcE for the ideas. Turn deco on, unpause and enjoy!
animation electronics electronic screen totallyhd smoothaf 60hz video subframe subfrmae

Comments

  • Draco712
    Draco712
    21st Sep 2017
    BTW, thanks all for the + and comments! I appreciate it :D
  • Draco712
    Draco712
    21st Sep 2017
    how come they had 60+ fps?!?! lol I have a Win64 laptop, 4GB RAM 2.14GHz, dual core (4 logical processors) (though core count *doesn't* make a difference. It's already mid-range for me, and I get 27-37 fps with that. :P
  • R33sesK1ng
    R33sesK1ng
    21st Sep 2017
    MAN! This is really good! +10394125667361572483676356
  • MamrinOrange
    MamrinOrange
    21st Sep 2017
    I dropped destruction on the thing on the far left and glitched the movie
  • MamrinOrange
    MamrinOrange
    21st Sep 2017
    I still can't believe you re invented the movie in this game.
  • NoVIcE
    NoVIcE
    21st Sep 2017
    TLDR i think :)
  • NoVIcE
    NoVIcE
    21st Sep 2017
    An empty HDD is boring HDD
  • LBPHacker
    LBPHacker
    21st Sep 2017
    It's fun throwing numbers around about how many bits you can feasibly store in a simulation, but it only gets interesting when you make it dance and sing. Well done. +1
  • devastheempty
    devastheempty
    21st Sep 2017
    how did you make the roll?
  • QuanTech
    QuanTech
    21st Sep 2017
    what in the hell... +1