"edit: fixed bee movie". One does not simply...
@Cool4Cool I'm not sure on specifics yet but rather than allowing the rom to be destroyed after reading, have a way of cycling through the data and outputting the requested sections. But don't quote me on that.
@mad-cow a hard drive using this technology?
@mark2222 since i dont know what to say, as Kevino36 and Cool4Cool mentioned, the filt stacks only allow 1499 particles, while a photon stack allows up to the max particles (235,008)(minus the few thousand particles a computer might have). . .(not to pressure you but) Ivel might have somehing about a cylindrical harddrive.
i upvoted just because of the moving word thingy +5
@mark2222, this is more than just an incremental improvement. It is a refinement of an older concept rather than a new concept, but this IS the hard drive technology of TPT! It could be used along with RAM caching, like you said, to store huge programs and lots of data, making computing in TPT more powerful and complex. Where filt can store only up to a few kilobytes, this knocks up the storage capacity of computers to hundreds. Somebody needs to compact this tech and make the cyclic hard drive.
EHOL stacks are limited to a few thousand particles, you know.
Interesting discovery and solid implementation, but I wouldn't ascribe as much importance to it as others here seem to. The technology to do this already exists in the form of EHOL stacks; this is just an incremental improvement. Even then, the uses for this line of technology are rather limited. Beyond animation, I can see the concept being extended to a cyclic hard drive, but even then, just as for real-life hard drives, it would require RAM caching to be useful.
You could take a bunch of these and save a massive video