So I built a new subframe adder and thought it'd be nice to have a save that rounds up all of the old ones I've built and doesn't call them incrementers like the last one. *** Update: Gen #6 incrementer.
electronic
electronics
math
snake
60hz
incrementors
incrementor
subframe
adder
Comments
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I would like it if you made a FLRAM with a UI, i could edit the ui then be able to read/write without as much trial and error, it might help others, too.
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Hi! The thing is, I've never really been into the idea of collaboration, due to my schedule among other things. Feel free to jump onto #powder-subframe on Freenode though, there's a bunch of people like me there who can help you with subframe stuff, or at least point in the general direction of help. You may even find someone to collab with.
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Hi, i would like to do a collab with you, i want to make a supercomputer with an OS that lets you easily program things, it will need atleast 64k of ROM, and 32k of RAM, i would also like if it is 16-bit with mild 32-bit support.
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I will never get all this subframe stuff IMO
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What am I doing here?
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Nope, I take that back. The old version can handle carries just fine, I just forgot how to make it handle them.
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I just updated the Gen #6 Kogge-Stone adder; it's now possible to give it a carry from a previous addition.
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#school'd
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Well then, I guess if you really care it's time for you to read up on adders. The goal of this save is not to teach you about them.
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ok but i still dont know what is it :/