I'll just go mining and turn the wall into my drill
Too bad ):, I did post elsewhere what I think the issue is: "Yeah, I think it's because of the way particles are reordered when loading saves: left to right, top to bottom. the GRVT is stationary. After the PROT starts moving to the right, it loops around and is suddenly surrounded by lower ID# GRVT. That causes it to be rendered on top. The only way to fix it would be to generate the GRVT after the PROT or something."
you should really try to fix this :p
Get your aquatic stinky inexperienced boxers outta here!
might be the GRVT going through weird cycles adjusting layer priority