@R33sesK1ng the lyrics are "take me on (take on me) i'll be gone, in a day or two"
@mark2222, is it possible to do this with LCRY? Do you remember the old, classic RGB displays that users would make, but they just checkered PBCN, GPMP, and HSWC as an RGB? Is it possible to do anything similar with a subframe contraption, or is this the best anyone can come up with, at least at the moment?
@SuperJoshiDuff, no it's actually "take me on. take me on. i'll be gone in a dream."
@miner_sd There's no limit to the color range for this screen -- you can just swap out the color demux for a larger one.
im gonna try to develop an rgb pixel with a bigger color range
never gonna give you up, never gonna let you down, never gonna run around and, desert you. never gonna make you cry, never gonna say goodbye, never gonna tell a lie and hurt you. +1
@R33sesk1ng You can increase the resolution, but it's not easy and would make the buffer and decoder bigger as well. As it stands, I believe that this is the best trade-off between resolution and remaining space (for computation and/or memory). As for the buffer on the left, the way it works (see manual) is that you write a single color to the buffer each frame, and only update the screen once the entire frame has been written. You can see this most clearly during scene changes.