pearsniper101
pearsniper101
62 / 13
27th Jul 2018
27th Jul 2018
Seriously, the air simulation tends to the left with everything i make, i don't get it, is it me, or just the coding?
smoke tears experiment test engine tpts putvirsonit putplsmonit putergyonit

Comments

  • JusticeFighter
    JusticeFighter
    27th Jul 2018
    That shouldn't matter because it's fully encased in ttan, though there is small amounts of pressure all over the place
  • Admiral_Awesome
    Admiral_Awesome
    27th Jul 2018
    Has any one noticed when you press one and get rid of the titanium there is three, straight, vertical bars of higher pressure?
  • JusticeFighter
    JusticeFighter
    27th Jul 2018
    As for the lefty issue, it's likely due to particle order. The same principle applies to the air calculation 4x4 squares, and that brings in a slight bias to one side.
  • JusticeFighter
    JusticeFighter
    27th Jul 2018
    The thing is that the asymmetric TTAN parts disturb the air and pressure calculations, so it's not an accurate test.
  • PrzemsonQYT
    PrzemsonQYT
    27th Jul 2018
    for me everything goes up
  • nonnymoose
    nonnymoose
    27th Jul 2018
    N.B. This save has symmetric, but non-zero, pressure. To fix it do sim.resetPressure()
  • KevIsKing
    KevIsKing
    27th Jul 2018
    For me it doesn't.
  • Sandboxvoid
    Sandboxvoid
    27th Jul 2018
    not everything objects that fall go right objects that float go left
  • pearsniper101
    pearsniper101
    27th Jul 2018
    i'm not sure why i used the numbers 1&2 but typed the word for 3 to be honest. weird.
  • pearsniper101
    pearsniper101
    27th Jul 2018
    I'm not sure what you mean by 1,2 and three, unless you mean the TTAN parts, but they're just there to show the effect which seems to be present in everything i do (mostly rockets or candles/flamethrowers)