MaciejB
MaciejB
591 / 52
8th Dec 2010
16th Aug 2012
Big bunker with a lot of rooms, storages... and a rockets waiting for implement freemovable solids!
bunker destroyable actually-legendary- big electricified rocket-silo destroys-itself-when-power-on not-finished-yet champion-charlie-brown hard-to-destroy

Comments

  • robogeek537
    robogeek537
    4th Jan 2013
    good job. one thing that could be changed is making it more implosion proof.
  • Dylan6421
    Dylan6421
    5th Nov 2012
    super cool! I play it all the time, fun to flood it! lol
  • fsjd
    fsjd
    24th Aug 2012
    woa. welcome back and awsome update.
  • MaciejB
    MaciejB
    16th Aug 2012
    During my summer procrastination, I've changed "few" things:-no more self-destruction-awesome lighting system, most of rooms have small lamps and switch (near entrance)-water pump station and agriculture added(5)-uranium power plant added(1), works best with Ambient Heat off (doesn't produce electricity... it's just for look)-other minor changesWifi channels(from 1000x+300K to 1000x+1200K):-1 - storage and power plant-2 - living area-3 - command centre and rocket silo-4 - armoury-5 - water supply and agriculture-6 - hospital, emergency fuel supplies, main entrance with bunker
  • beskus
    beskus
    13th Aug 2012
    lag.. the floor is 200 degrease+... -1
  • happybinbin
    happybinbin
    7th Aug 2012
    I always thought bunkers were not supposed to destroy themselves?
  • sarzon
    sarzon
    3rd Aug 2012
    1 frame with my destroyer bomb and its done for
  • Pokedan
    Pokedan
    10th Jul 2012
    turn lights AND ambient heat on...
  • OREO1138
    OREO1138
    24th Jun 2012
    "Alright, prepare to launch a nuke at the enemy!" "Sir! The bunker has been destroyed!" "We didn't luanch anything yet." "They appear to have faulty wiring... it's a puddle of lava now, sir." "..."
  • draconianwarking
    draconianwarking
    9th May 2012
    turn on lights then w8 1 min