LBPHacker
LBPHacker
62 / 3
12th Jul 2019
14th Jul 2019
So I finally took the time to make a demo save for the LDTC FRAM we've cooked up over at #powder-subframe around the time LDTC was added to the game. Have fun!
ldtc subframe memory

Comments

  • LBPHacker
    LBPHacker
    13th Jul 2019
    CALVIN1390: I don't think my help is required to build a trinagle-shaped case. And you code by reading the manual, though it won't help much if you haven't written assembly before (which very few people have... sigh).
  • goblin01
    goblin01
    13th Jul 2019
    Also, why BASIC? Why not ASM? Why not C#? Last time I heard someone used BASIC is in Gigatron TTL. In other computers no one uses that language.
  • goblin01
    goblin01
    13th Jul 2019
    csavas yes, Z80 wouldn't be hard, but no one uses Z80-based computers these days. We were talking about x86 computers (or newer computers, just simplified) and Z80 is not x86. No one tried to make an x86 before.
  • evanultra01
    evanultra01
    13th Jul 2019
    zhenyakalinin: IT probably means FLash Random Access Memory
  • csavas
    csavas
    13th Jul 2019
    goblin01: But a Z80 can't be that hard. By "real life computers" I don't mean computers with 64 bit processor, but 8-bit home computers 35-40 years ago.
  • CALVIN1390
    CALVIN1390
    13th Jul 2019
    also how do i code in tpt
  • CALVIN1390
    CALVIN1390
    13th Jul 2019
    i dont know if you o request but @lpbhacker i want you to make a triangle shaped computer case for the rk6blahblah
  • goblin01
    goblin01
    13th Jul 2019
    Real life computers are x86 usually and in TPT you would most likely run out of space
  • goblin01
    goblin01
    13th Jul 2019
    To make an x86 computer, you need to take a hell lot of things to be considered, e.g. branch prediction, translating into uops etc
  • LBPHacker
    LBPHacker
    13th Jul 2019
    csavas: In that case, that likely won't ever happen. Better get used to the glorious 60Hz limit :P