I made a missle facotry that produces 122 missles and uses deuterium warheads. the red button above GO is self destruct.
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Comments
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sorry, ignor my last post, tryed again and did eveything the same 4 times and got 4 different out comes but couldn't get it to do the first thing again, spent about half an hour replaying the loading process. but good job fixxing the invert issue
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Clicked go and waited and the back of the barrel explode with protons causeing the chamber at the bottom to explode as well.
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wish i could be more helpful
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i sparked the inst and the go at the same time then unpaused and if the man was closer it would have hit him then self destructed. but i don't know any more technical tricks. only thing is the piston that pushes out goes instantly but is just short of hitting
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Yep, Copy/pasting a pixel of CRAY from the CRAY(SPRK) block into a path of one of the assembling PSTNs fixes the missiles
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CORRECTION: The CRAY(SPRK) is not moved to the missile bock at all
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After pressing the Go button, missile goes into position and some random piston pushed the missile completely spilling deut all over then exploding
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Specifically, the piston at X:239 & Y:149 doesn't retract in time
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I think the problem of the missiles self-destructing is related to the pistons that complete the engine of the missile
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Lol have you even tested it?