Landscape will affect infrastructure and armies. Conquer, build, and trade. Invalid moves will be voided. Join in the comments: You may choose your country's name and location, give me your capital coordinates.
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Comments
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NuttyMcNuttzz Several of your trap laying teams have been assaulted during the night by enemy raiding parties. Your scouts have also found traps disabled, undone, or filled in. Possibly during said raids. You have some heavy catapults available within the city, however ballista will have to be manufactured in the mainland.
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I outlaw some of the more inhumane methods of experimentation so as to make the populace support the PCA more. I also expand north and east. Also, what level is my tech at, and what resources do I have?
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Create the first church, the church of the lightning stone. It shall be a reminder of our past and a monument to the Emperor of the past. Prepare our northern fleet and a 100 soldiers to carry on north, this time with the goal of getting to the thick forests finally. We shall also prepare 10 extra ships to help carry supplies and to be a backup. Send out scouting ships to scout the best route and the patterns of the sea to increase efficiency and hopefully make sure we can arrive there.
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I expand through the oceans.
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Establish a city on our northern most point to solidify our holdings there.
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Well now, how about we start to exploit our natural wealth for the greatness of the empire, and hopefully soon Imperium. Continue the use of steam to make powered tools and use steel to make stronger boilers. Start to look for other types of wood useful for us, rubber or one capable of making a mightier sea fairing ship. Continue our expansion north and east, but seen as we can go inland for much greater tresures we shall train up 500 troops and send them that way
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Also build a troop factory
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I expand north and east, create some open pit mines for metals
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Build a ship for surveying the conditions of the seas, and new lands.
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Sorry ships not ahipa. Why am I like this when I'm tired?