MinecraftTranquility
MinecraftTranquility
51 / 10
21st Jan 2020
15th May 2024
Landscape will affect infrastructure and armies. Conquer, build, and trade. Invalid moves will be voided. Join in the comments: You may choose your country's name and location, give me your capital coordinates.
nationwide helpalienshere maps diplomacy politics edir worldmap wide nation weneedhelp

Comments

  • MinecraftTranquility
    MinecraftTranquility
    29th Jan 2020
    DragonEggLol Your builder team arrived to find that the shoggoths had expanded. They released a strange greenish-goo wherever they moved, this slime infected the plants and environment, turning the swamps and forests into strange fungal wastelands that reek of death and rot. The shoggoths have also built strange monoliths out of a dark stone that dot their territory. 15 builders and 20 soldier's were killed by the shoggoths. Your party has returned quickly.
  • MinecraftTranquility
    MinecraftTranquility
    29th Jan 2020
    DragonEggLol Galley designed, 500 troops out of camp. Steel chainmail has been recalled and issued to only elite class soldiers.
  • MinecraftTranquility
    MinecraftTranquility
    29th Jan 2020
    NuttyMcNuttzz No enrollement fee allows for almost anybody to get their education, however that carves out a large chunk of your funds, as you are essentially spending and not recieving. The monastaries are proving quite useful for educating the upper class, you are developing a sophistication among your rich populace that is detached from the more earthly and brutish manner of the middle/lower classes.
  • MinecraftTranquility
    MinecraftTranquility
    29th Jan 2020
    NuttyMcNuttzz 2300 troops have been trained. Your male population is on average naturally healthy and fit. Training has been rushed to get the troops out fast enough to aid the port.
  • MinecraftTranquility
    MinecraftTranquility
    29th Jan 2020
    AVeryBigNurd During winter, the tundra freezes over and the rivers slow down, this allows for extensive fishing but bad transportation. Your colonials cannot survive in the snowlands, it is simply too brutally cold to travel in for long periods of time. Only the most hardened and insulated adventurers even dare to venture there, unafraid of the ice creatures that dwell within the frost.
  • erictom333
    erictom333
    29th Jan 2020
    I encourage alchemists in my lands to adopt scientific method and share their findings, creating the PCA (Polish Consortium of Alchemists).
  • NuttyMcNuttzz
    NuttyMcNuttzz
    28th Jan 2020
    bruh I'm used to this shit. I've played many wides before
  • DragonEggLol
    DragonEggLol
    28th Jan 2020
    oof Nutty I feel sorry for you, getting attacked by the barbarians.
  • NuttyMcNuttzz
    NuttyMcNuttzz
    28th Jan 2020
    Have my scouts place Vietnam war style traps in the area surrounding the city. I also train my men in guerilla warfare. I also train them to be able to blend in with their surroundings, and use the element of surprise to their advantage
  • Soapwurmskill909
    Soapwurmskill909
    28th Jan 2020
    actually, my nation name will be Zealandia