Fusionftw
Fusionftw
22 / 2
18th Jul 2020
18th Oct 2020
(Car) Wrecks go in, valuable resources go out. *NOW WITH A CYCLE SKIP AND CYCLE INDICATOR*
prettydangcool crusher junkyard electronic cars recycle facility

Comments

  • Fusionftw
    Fusionftw
    24th Jul 2020
    The recycling plant melts the materials, so I would have to sort by CTYPE, not by TYPE.
  • Merlin1846
    Merlin1846
    24th Jul 2020
    @Fusionftw but their is a way, use the stor particale, it can only hold particales that match its ctype, and it can pass to pipe up to two pixels away. I use this functionality to sort all kinds of non solid things.
  • Wasteland
    Wasteland
    24th Jul 2020
    ah, that must be it
  • Fusionftw
    Fusionftw
    24th Jul 2020
    Because TPT doesn't have a way to sort liquids, I have to use a slow way (melting elements in stages) to sort, which is why the crusher takes a while to work.
  • Fusionftw
    Fusionftw
    24th Jul 2020
    I fixed an issue where the crusher wouldn't stop when there's nothing left to crush. By the way, you have to wait about a minute or so for a layer to be completely melted before the crusher will move on.
  • Fusionftw
    Fusionftw
    24th Jul 2020
    Is the issue happening when the car has finished crushing?
  • INFINITY-BOI
    INFINITY-BOI
    24th Jul 2020
    The problem is when i pressing start , it just crushes and just stays at same place (don't goes for next step)
  • INFINITY-BOI
    INFINITY-BOI
    24th Jul 2020
    nice thing , but dont works
  • Fusionftw
    Fusionftw
    24th Jul 2020
    What do you mean? I'm pretty sure it's a limitation of the PSTN element.
  • Wasteland
    Wasteland
    24th Jul 2020
    awsome, but when i but a car in the crusher doesnt fully go down?