(Car) Wrecks go in, valuable resources go out. *NOW WITH A CYCLE SKIP AND CYCLE INDICATOR*
prettydangcool
crusher
junkyard
electronic
cars
recycle
facility
Comments
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The recycling plant melts the materials, so I would have to sort by CTYPE, not by TYPE.
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@Fusionftw but their is a way, use the stor particale, it can only hold particales that match its ctype, and it can pass to pipe up to two pixels away. I use this functionality to sort all kinds of non solid things.
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ah, that must be it
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Because TPT doesn't have a way to sort liquids, I have to use a slow way (melting elements in stages) to sort, which is why the crusher takes a while to work.
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I fixed an issue where the crusher wouldn't stop when there's nothing left to crush. By the way, you have to wait about a minute or so for a layer to be completely melted before the crusher will move on.
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Is the issue happening when the car has finished crushing?
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The problem is when i pressing start , it just crushes and just stays at same place (don't goes for next step)
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nice thing , but dont works
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What do you mean? I'm pretty sure it's a limitation of the PSTN element.
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awsome, but when i but a car in the crusher doesnt fully go down?