Cracker1000
Cracker1000
11 / 0
18th Oct 2020
31st May 2024
For feedback/news/tutorials or any sort of help or Interaction. Feel free to post any Idea or suggestion in comment section.
official mods save cracker1000mod meta hastagnumber1mod

Comments

  • SomeEpicGuy
    SomeEpicGuy
    15th Oct 2024
    can you add weapons for stickmans? and stickman 3? (stickman 3 controled by num pad)
  • SomeEpicGuy
    SomeEpicGuy
    14th Oct 2024
    i found a glitch with levi and rset: when i use them an error occurs and i get disconnected from tptmp lobby, can you fix it?
  • Cracker1000
    Cracker1000
    5th May 2024
    You are right, the last update performs really bad in terms of performance
  • Meggs
    Meggs
    3rd May 2024
    its weird because it starts dropping when going over ~31k, and the performance mode dosent help :P even in nothing displayit still does that :/
  • Cracker1000
    Cracker1000
    30th Apr 2024
    The mod performs exactly similar to the base/ original game. There isn't any noticeable performance difference between the two. Make sure you use the right renderer settings and disable unwanted features. There's also a performance mode which you can try if you just want to squeeze out a few extra fps.
  • Meggs
    Meggs
    30th Apr 2024
    the game is very laggy compared to original tpt, mostly when there is a lot of particles. (also its because i have a very short memory oops :/ )
  • Cracker1000
    Cracker1000
    21st Apr 2024
    Can you not report all the bugs at once? :P Anyway, noted. I will fix it later.
  • Meggs
    Meggs
    21st Apr 2024
    stack tools dont stack the pixel directly under the mouse (thats very weird)
  • Cracker1000
    Cracker1000
    21st Apr 2024
    The missing element warning is now fixed in v60.5, thanks for the report
  • Cracker1000
    Cracker1000
    20th Apr 2024
    The missing element thing is a known issue and yes it's specific to this mod. There are some unreleased changes in the official version that caused it. There's already a fix for that and it will be there in next update. Regarding the ctype thingy, I haven't played with this new element much so it will take some time to determine what it is exactly about. If there's anything it will be fixed in upcoming version.