OrthogonalCaster
OrthogonalCaster
58 / 4
31st Jan 2021
17th Aug 2022
This is a compilation of several years of my PSTN mover designs. Most of the movers were made to be as destructive as possible, but you can strip the emitters - and use the engines for your own purposes. Build a spaceship! Make a random art builder!
pstn mover missile spaceship engine

Comments

  • OrthogonalCaster
    OrthogonalCaster
    4th Feb 2021
    Copying is done because of the piston's properties, if it's generated with CRAY then TMP and TMP2 cannot be set - and they're copied exactly if we copy the PSTN pixels
  • Sandboxvoid
    Sandboxvoid
    3rd Feb 2021
    DRAY ones are kinda funny, they copy piston behind them, SPRK the piston pushing them forward, then erase it.
  • Punikin
    Punikin
    3rd Feb 2021
    Like in spore
  • R33sesK1ng
    R33sesK1ng
    1st Feb 2021
    ep i c
  • Aaay
    Aaay
    1st Feb 2021
    two of the first era ships just turns almost anything into goo or aray +1
  • Dhoru
    Dhoru
    1st Feb 2021
    I like how they all crash into each other near the wall +1
  • TotallyNotACat_
    TotallyNotACat_
    1st Feb 2021
    maybe make a tutorial about it?
  • TotallyNotACat_
    TotallyNotACat_
    1st Feb 2021
    how do you make a piston ship?
  • OrthogonalCaster
    OrthogonalCaster
    31st Jan 2021
    And by the way, the "second era" was when DRAY wasn't in the game, and CRAY didn't have the offset via tmp2. I did my best :)
  • OrthogonalCaster
    OrthogonalCaster
    31st Jan 2021
    @MrPineapple yes, sure!