Landscape will affect infrastructure and armies. Conquer, build, and trade. Invalid moves will be voided. Join in the comments: You may choose your country's name and location, give me your capital coordinates.
nation
autismweaponized
wars
planet
maps
anacrium
nationwide
game
faction
tunawilldie
Comments
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AVeryBigNurd Cratarans accept the trade. Yall gotta specify what you want to trade if you want resource/wealth effects more pronounced. Minecart systems have similar effects to Dragonjames' implementation. Basic mechnical components open up more human powered machinery options especially for factories. Faster and smaller schooner type ships are being designed for fast recon and surveyance. Expansion underway as well as capital extension.
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Dragonjames Tiered prisons help separate prisoners so as to prevent influential gangs or internal uprisings. For explosives you need gunpowder, which means sulfur.
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Funi_Monke No orders right now, not while I am getting the current ones done, but I will open them in a little bit so repost yours after I make the announcement. Also the green is approximate sulfur deposits.
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NuttyMcNuttzz Your welfare system allowed a massive blue collar force to manifest, however this forces various construction firms and major companies to reduce average salaries. Citizen wealth decreases. Penal labor sentencing allows prisons to remain within capacity and the state to profit from crimefighting. Medical schooling gives both citizenry and military more room to explore more hazardous methods of profession or warfare.
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Dragonjames Your minign fallaback system has the same effects of Umm's, reduced population lifespan on average but less homelessness. City block measurements are being scaled up to accomodate more buildings. Steam power is being researched. Paper and grain milsl will prove good exports although grain is very difficult to harvest in your climate. Crop yield is minimal so far north. Basic minecart systems help mining processes immensely, allowing ease of transportation for ores out of the shafts.
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Develop cities near the ocean but not to high in altitude. Develop warmer clothing
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What is the green circles on the map?
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Expand north and begin building military outposts in the mountains. Start building quarrys in the mountains and begin the manufacturing of weapons
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NuttyMcNuttzz Hand assembly factories are being constructed to produce more citizen tier appliances and products. This reduces individual item cost, allowing affordability. The first secret service department is created as well as the chancellors housing.
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DragonEggLol Seawalls as well as flooding ditches and rains are being built into your coastal and inland towns/cities. Bunkers are proving very expensive at the moment, since the process involves advanced ventilation, food allocation, habitability quarters, excavation, and iron expenditure.