Landscape will affect infrastructure and armies. Conquer, build, and trade. Invalid moves will be voided. Join in the comments: You may choose your country's name and location, give me your capital coordinates.
nation
autismweaponized
wars
planet
maps
anacrium
nationwide
game
faction
tunawilldie
Comments
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continue to expand mines along the crater wall, order my miners to mine along and identify naturaly occuring titanium veins. build small towns directly outside of mining complexes where ore can be refined quickly after itis removed from the mines. upgrade all my ships to large three masted spanish gallian like things. begin to search for naturaly occuring sulfur deposites and high concentrations of naturally occuring titanium
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start building a HUGE ship, put cannons on it, imma update it soon, continou expanding, make bigger mines on the forest area to see what we can gather there
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don't update yet 3 orders from me are incoming
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Continue with expansion eastward, and try to get a colony on the island to the east of us. Build up more infrastructure and prepare the infrastructure needed to use trains.
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Once we have steam engines finished, start applying them and their power into anything that could use it: trains, factories, forges. Continue with the mining efforts in order to find useful ores, smash some together to see what happens. Continue with deforestation efforts. Begin ramping up military production, and start building specialized ports with drydocks to build bigger ships faster. Begin working on a three decker two masted long range ship with a steam engine backup.
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start making buildings near the coast to gather fish and other resources like sand and gravel
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expand more into the snowlands using sleds and mammoths.
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expand more towards the coastlines set up outposts and guard towers there for protecting the fishermen and for the nations safety primarily...
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send a group of explorers along with a troop of soldiers to the nearest dense forests for collecting resources and wood from there...also start colonizing the forests for better resource stability.
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*armors