Mining: use any leftover metoric iron to make pickaxes, so we can mine deeper for longer, and potentially find more iron or other sorts of metals.
Research: Larger lenses and better methods of making them, like allowing them to cool more slowly so they don't break under the stress the rapid cooling puts on the glass. Request alchemists to make chemicals that can strengthen our basic concrete.
Agriculture: Domesticate horsoids if not already done, and make them easier to ride by further domestication.
send a second cave expedition with ressuply teams to go even deeper, work on making crossbows with a magazine to hold more bolts, look for magnetite for compasses, experiment with using evaporating alchohol to cool objects
begin work on a road to the goldenboiz to allow for trade, but heavily fortify the end, try distilling and evaporating more liquids to discover new chemicals/ materials, give the new iron weapons channels to hold poison better, work on finishing the super-microscope
continue taming vrigoos, raising them by hand from the egg, begin expireimenting with adding other matierials to the iron (ie steel+alloys) send reaserchers to the fourth valley to work on decoding the piglin language, work on making simple mechanical clocks
send secret orders in dms?