superbantom
superbantom
26 / 4
29th Nov 2021
17th May
No Description provided.
wide planet dirangar nation maps game nations worldmap nationwide planetmap

Comments

  • Loiosh42
    Loiosh42
    2nd Dec 2021
    make leather tents with removable fur linings and use the fortified stone buildings for pemanent locations, make a semi-permanent flint mine for tools, begin expirimenting with wood and sinew bows, tip flint spears and axes with poisoned berries,send armored men north to look for resources and plot springs, begin making maps of our territory on hide, and try to irrigate larger areas from the small lakes
  • Loiosh42
    Loiosh42
    2nd Dec 2021
    fertilize the irrigated ground with decomposing plants and dung, begin working the leather into clothes, armor,bags, and braided ropes, start making animal glue by boiling sinews and connective tissues from hunted animals, smoke berries and meat to make preseved food, coninue feeding the elkyskik lisards, and try collecting eggs to raise, look for goat-like mammals to breed for milk and wool, try to train and raise shrubs from the wastes,
  • Waffleman22
    Waffleman22
    2nd Dec 2021
    we begin to use the rich amounts of forest in our area to build tree houses connected with log bridges, hauled by the strongest of the tribe. We start to hunt young Drigosaurs using sharp throwing stones and basic leaf ropes.
  • Redfrogcrab
    Redfrogcrab
    2nd Dec 2021
    we start useing stone instead of wood, useing local quartzite nodes. our people notice a local animal species (i dont care which animal, as long as it's dog or cat like, ive got a couple of animal ideas that could fill this role, if this is considered determining events then void this section) has started gathering around areas where we dump leftover meat and plant material from hunts and gathering.
  • panzerkampfwagen
    panzerkampfwagen
    2nd Dec 2021
    also try to find materials stronger than stone
  • panzerkampfwagen
    panzerkampfwagen
    2nd Dec 2021
    Try to tame a few herds of mountain goats.Try to breed the ones that give more milk and are bulkier(domesticate them).Try to weave fiber of plants to create more ressilient clothes if there are no plants try to find ways to create stronger leather.Start farming berries on a larger scalse.Try to find animals that can run fast and carry a lot of weight.
  • panzerkampfwagen
    panzerkampfwagen
    2nd Dec 2021
    send settlers to the perviosly scouted places and create villages.Try to to create more advanced tools using our current knowladge.create a system of transport where needed supplys are brough from places that have excess of that resource.conscript healty young men into our army that have no jobs but they can return to civilian life if they are needed.
  • superbantom
    superbantom
    2nd Dec 2021
    Orders are open
  • superbantom
    superbantom
    2nd Dec 2021
    every house shall have an indoor firepit for cooking, but this does cause huts to fill up with smoke during cooking as they are poorly ventilated. a registry of the tribes people has been created, with peoples names (represented by a symbol of their own choice) being carved into wet clay and then stored in a large hut in the centre of your capital village. this is forming the beginnings of a written language.
  • superbantom
    superbantom
    2nd Dec 2021
    your populace has been separated into four primary groups: hunters, warriors, healers and workers. all working to your specifications (i will not list them to save space) more advanced hide and fur clothing, such as hats and coats have been created. at the latitude of your nation summer and winter do not exist, it is a tropical climate during the entire the year.