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connorhatescorn|island: your island has temperate enviroment. with mild winters and summers. storms frequently batter the islands coasts giving it towering sea cliffs and rugged coastlines. the island itself is sparsely forested, with small patches of grassland rich in wildilfe and useful herbs being common. the fauna and flora is similar to that on the mainland, but with a few new species that are found nowhere else.
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connorhatescorn|copper: your people have copper smelting, but as copper is only rarely found on your island, generally in the great sea cliffs copper tools are uncommon.
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connorhatescorn: added (sorry for taking some time i did not check the wide). also some information on your nation. your people crossed the sea to your island around a thousand years ago on simple wooden cannoes, after this they set up a thriving but small civilisation primarily surviving from fishing their rich coastal waters. they have a few domesticated species of native plants and animal.
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Building +:Also i almost forgot to mention this but use a mix of crushed herbs and plants as a paste for the bricks so they actually stick together and wont fall apart when a light gust comes
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also since the desc says we are in the late copper age we already have copper smelterys researched and were close to harnessing the potential of iron right?
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Economy: Create a universal currency of wooden coins to stop or at least reduce bartering and set up a basic tax along with job salaries to also decrease unemployment
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Building:Set up stone mines and stone cutter workshops to turn the mined sandstone into brick we can use to make brick housing for our citizens
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Agriculture & Domestication & Hunting: Begin hunting more Terasagas and some Mud Rhinos with spears that have copper tips sharpened with grinding wheels, and dont kill young Terasaga's because we can wait for it to grow and give us more food than if we killed it immediately
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Research: Begin researching ways on how to make coal coke to begin experimenting with smelting iron and other metals, also begin searching and testing herbs for medicinal purposes and once a herbs is found try to isolate and purify the element that gives it its medicinal effects
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Expansion:Set up a few expedition teams to explore the north and the east and once those areas are fully explored begin cutting down the trees to make space for future housing and other stuff