LightningBMW: Exploration: you have sent spies into the white ape territory, to bring back the missing scouts and info about them, you have halted northern exploration, and are focusing on the south and west
you have begun research into herbal medicines, and are testing them on the prisoners, which are generally unhealthy due to the poor treatment, you are constructing more small ports, and are making jewlery out of polished seashells, you are expanding north, and militarizing the fishing boats, although the stone armor is entirly ineffective and causes them to be far more vulnerable to sinking, you are colonizing the nearby islands and coast
Canada_Ball: you have made a culture and are teaching it in schools, you have begun the construction of prisons, and have formed a simple set of laws, you have begun the construction of walls around the border, and are preparing traps to repell invaders
you are building barracks, and stocking supplies, you have discovered that extracts of certain plants act as pesticides, and are using triangles in all forms of construction
MrPineapple: you have formed a military police to enforce laws, although crime rates are quite low, and a governmental branch to handle lawmaking, you have made a constitution, and companies are continuing to be privatly owned
I expand north to get more water for my ports. After that, I decide to militarize my fishing boats and put stone armour around the ships. I will make the army get fire arrows and bows to shoot and invaders. I also colonize the waters near me with these new military ships.
I make small ports for fishing. I will pay people to fish for the fish. The bigger the fish, the more you get paid. I make jewelry out of seashells that look nice or cool rocks and sell them for money.
Economy: Make the city south of the capital the main city for blacksmiths and other industrial roles to keep the capital and other cities clear of smoke and noise. Make staight cobbled roads connecting the cities to the capital, and other roads in concentric circles around the capital, spaced at 5km each, connecting the outposts.
Education: Make mandatory Education last for 30 years (lifespan is ~160), 10yrs basic education, 10yrs higher education that they can choose what not to do, and 10yrs specialist education (Smithing, military, scouting, etc) and have optional courses after that. Make different schools for each period in education, and have specialist education only available in certain cities (The capital or academic). Create an apprenticeship system where specialist students can get experience.