Iambadatcoding
Iambadatcoding
56 / 12
1st Jun 2022
1st Jun 2022
Penrose room, an unilluminable space. copy and paste the clone to move the light source. best results when using persistent display.
physics penrose room

Comments

  • Jakav
    Jakav
    2nd Jun 2022
    In real life this would work perfectly, it would just need perfect precision.
  • RaconTPT
    RaconTPT
    1st Jun 2022
    also also this wouldn't work irl as waves travel in all directions from every point so there would be a very dim light in some regions. Also even the main light waves spreads out a little over time.
  • RaconTPT
    RaconTPT
    1st Jun 2022
    also you should use 1px by 1px.
  • NoVIcE
    NoVIcE
    1st Jun 2022
    hmm, the bigger it is the more precision it will have
  • basiliotornado
    basiliotornado
    1st Jun 2022
    ok maybe that's worded wrong but powder toy's light simulation isn't very good
  • basiliotornado
    basiliotornado
    1st Jun 2022
    well tpt doesnt have perfect reflectors
  • Holy_Carp
    Holy_Carp
    1st Jun 2022
    its not really working for me, i used protons with the basic brush and it faintly illuminated the whole room, maybe use vibraium to simulate for protons better?