A recreation of the classic game LANDER.BAS. The goal is very simple: Land one one of the flat spots without crashing. That's it. Easy right? CONTROLS: left/right rotate lander, up/down change throttle.
advanced
filt
subframe
technology
lunar
lander
game
Comments
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how does this work? 1+ tho
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@Liver_K that debug mode RaconTPT mentioned enables subframe debuf mode. Shift + F in it doesn't advance the sim by a frame but simulates stuff to that particle and stops midframe.
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you dont need to press shift to go forward one frame, just press f. if there is something special about shift+f i am unaware, plz tell me
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oh apparently you have to land on a flat spot UNLIKE ksp
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My 513 hours in Kerbal Space Program were in vain
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@Liver_K It makes the simulation go forward frame by frame
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Ah so its DRAY not ARAY ok, what does shift+f do?
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in console type: tpt.setdebug(0x8) ,then hover over a particle and press shift+f
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Try usign shift+F to see how it works!
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Actually, the "screen" is entirely controlled by the two magic pistons under the DMND square. Y is controlled by changing the tmp2 of the copying DRAY, while X is controlled by the bottom piston