minecraft-physics
minecraft-physics
226 / 1
11th Sep 2022
14th Nov 2022
A recreation of the classic game LANDER.BAS. The goal is very simple: Land one one of the flat spots without crashing. That's it. Easy right? CONTROLS: left/right rotate lander, up/down change throttle.
advanced filt subframe technology lunar lander game

Comments

  • AngryBlock101
    AngryBlock101
    15th Sep 2022
    how does this work? 1+ tho
  • Maticzpl
    Maticzpl
    14th Sep 2022
    @Liver_K that debug mode RaconTPT mentioned enables subframe debuf mode. Shift + F in it doesn't advance the sim by a frame but simulates stuff to that particle and stops midframe.
  • Liver_K
    Liver_K
    14th Sep 2022
    you dont need to press shift to go forward one frame, just press f. if there is something special about shift+f i am unaware, plz tell me
  • n434680
    n434680
    14th Sep 2022
    oh apparently you have to land on a flat spot UNLIKE ksp
  • n434680
    n434680
    14th Sep 2022
    My 513 hours in Kerbal Space Program were in vain
  • GabryRayspa
    GabryRayspa
    14th Sep 2022
    @Liver_K It makes the simulation go forward frame by frame
  • Liver_K
    Liver_K
    14th Sep 2022
    Ah so its DRAY not ARAY ok, what does shift+f do?
  • RaconTPT
    RaconTPT
    14th Sep 2022
    in console type: tpt.setdebug(0x8) ,then hover over a particle and press shift+f
  • minecraft-physics
    minecraft-physics
    14th Sep 2022
    Try usign shift+F to see how it works!
  • minecraft-physics
    minecraft-physics
    14th Sep 2022
    Actually, the "screen" is entirely controlled by the two magic pistons under the DMND square. Y is controlled by changing the tmp2 of the copying DRAY, while X is controlled by the bottom piston