Isidor10
Isidor10
234 / 1
11th Sep 2022
14th Nov 2022
A recreation of the classic game LANDER.BAS. The goal is very simple: Land one one of the flat spots without crashing. That's it. Easy right? CONTROLS: left/right rotate lander, up/down change throttle.
advanced filt subframe technology lunar lander game

Comments

  • n434680
    n434680
    14th Sep 2022
    oh apparently you have to land on a flat spot UNLIKE ksp
  • n434680
    n434680
    14th Sep 2022
    My 513 hours in Kerbal Space Program were in vain
  • GabryRayspa
    GabryRayspa
    14th Sep 2022
    @Liver_K It makes the simulation go forward frame by frame
  • Liver_K
    Liver_K
    14th Sep 2022
    Ah so its DRAY not ARAY ok, what does shift+f do?
  • RaconTPT
    RaconTPT
    14th Sep 2022
    in console type: tpt.setdebug(0x8) ,then hover over a particle and press shift+f
  • Isidor10
    Isidor10
    14th Sep 2022
    Try usign shift+F to see how it works!
  • Isidor10
    Isidor10
    14th Sep 2022
    Actually, the "screen" is entirely controlled by the two magic pistons under the DMND square. Y is controlled by changing the tmp2 of the copying DRAY, while X is controlled by the bottom piston
  • Liver_K
    Liver_K
    14th Sep 2022
    Oh I have, but they are a lot of the same thing throughout the save, and they take a lot of fps and are very slow. This has many different components and is creative and incorporates lots of different mathematical principles and ideas, like the "screen" area that I assume uses some weird ARAY contraption that I don't have the time to try to understand
  • ASimpleCreator
    ASimpleCreator
    14th Sep 2022
    Liver_K you mustve never seen the computers of TPT then.
  • ivel236
    ivel236
    14th Sep 2022
    speaking of STKM implementation; some VOID should be put around his box because sometimes he escapes and spews flammable dust all over the electronics.