noobifiod
noobifiod
44 / 9
22nd Sep 2022
29th Sep 2022
hopefully a longer story about a wizard capturing evil spirits and stuff, anyway I was playing with protons and this came from that
hehasfound doors itseyesfromdoors

Comments

  • R33sesK1ng
    R33sesK1ng
    24th Sep 2022
    makes it *wait
  • R33sesK1ng
    R33sesK1ng
    24th Sep 2022
    @noobifiod, Great save! A tip for you: instead of using DLAY with high .Life, you can pause the sim and SPRK the INWR and then set the SPRK's .Life to ~607 (give or take a few frames) in order to compact down that little thing. It sets a delay, and the SPRK doesn't activate the CRAY until its life reaches 3. Setting it to 607 or so makes it way for 604 frames before activating the CRAY it is directly touching.
  • DarthVadersus
    DarthVadersus
    24th Sep 2022
    nice +1
  • noobifiod
    noobifiod
    23rd Sep 2022
    what? {cts}
  • DoodleBro
    DoodleBro
    23rd Sep 2022
    what if the more "stable" he is, the more GRAV is around him, as he is getting distracted and then sealed, he considerably weakens (also there's like 2 GRAV particles secretly remaining after he's absorbed for atleast a couple frames for much needed conspiracy)
  • noobifiod
    noobifiod
    23rd Sep 2022
    I was thinking of using persisting goo (goo with a set life so it moves easily) to do that with the entire thing, and layer it over with grav for a cool effect.
  • DoodleBro
    DoodleBro
    23rd Sep 2022
    i was conveniently in peristent display and it looked extra cool, maybe somehow make the protons turn into red rays so the persistence effect is copied (no the save ain't stolen TPT lower your triple-shelled nuke minigun)
  • noobifiod
    noobifiod
    22nd Sep 2022
    it sparks after the eyes look at him
  • Floofy
    Floofy
    22nd Sep 2022
    spark the thing below to make the guy steal the rock's eye pupils
  • dziki_szogun
    dziki_szogun
    22nd Sep 2022
    very very nice