noobifiod
noobifiod
56 / 7
27th Oct 2022
2nd Nov 2022
gravity chamber that, without the ehole, perfectly simulates electromagnetic stasis, and with ehole, does... stuff. watch bcol in pressure display for some crazy activity. press 3 to see how tpt's gravity simulation is "tilted," which makes me mad.
gravity ehole stacking gpmp spark sprk oscillating chamber orbit

Comments

  • DoodleBro
    DoodleBro
    29th Oct 2022
    also i forgot to see what happens without ehole
  • DoodleBro
    DoodleBro
    29th Oct 2022
    PowderedPotato: correct, however, HOW DOES IT GRAB THE SECOND SIGN FROM THE TOP LIKE THAT?????????????????????????????
  • noobifiod
    noobifiod
    29th Oct 2022
    progamer: place pscn, spark it, press f twice, place ttan, press f three times, place nscn, press f three times, place ttan.
  • PowderedPotato
    PowderedPotato
    29th Oct 2022
    If you go frame-by-frame, you can see text near the top wall in fancy display
  • progamer
    progamer
    29th Oct 2022
    how do you even get the spark to oscillate like that, if you press ctrl and = it will remove the sparks and i cannot get them to oscillate like that, i don't know how you got the sparks to rotate like that, ive tried some stuff with pscn and nscn and titanium and it doesn't work
  • Venus_5613
    Venus_5613
    28th Oct 2022
    very cool for some pixel game
  • tontino
    tontino
    28th Oct 2022
    add GRAV it's cool +1
  • SUSaNOO
    SUSaNOO
    28th Oct 2022
    BunkerStrikerUA: There is, as far as I can see, no subframe in this save. It's powered by oscillating sparks if you look closely.
  • BunkerStrikerUA
    BunkerStrikerUA
    28th Oct 2022
    bro how is sub-frame actions affect gravity in more than a frame
  • noobifiod
    noobifiod
    28th Oct 2022
    I know, it's not the gpmp because they're all perfectly in sync; it's just how the gravity sim works