Lunar Lander again. Now with 2^29 possible maps! Land on a flat spot to win. Use left/right to turn, up/down to move the throttle. Your craft will accelerate faster once you have burnt some fuel.
rage
sigh
hard
hardest
nasacomputer
space
moon
game
interactive
subframe
Comments
-
The R2 can't run this game at this framerate - it fundamentally requires 5 integer operations per frame + collision checking, while the R2 can only do one of those instructions per frame. FTC-Sigma *may* be able to do the necessary calculations (if not the rendering), but I'm not sure how it handles inter-core communication.
-
it made terrain at sky limit
-
why is every save on fp so fire today
-
man he used so many ks lol
-
Merlin1846: It's specifically designed to run this game. There are general purpose actual computers in TPT, however, such as the R2, made by LBPHacker.
-
i really love this game !!!!!!+109034586548763875687346587358763875767837567837456
-
IT HAS VERTICAL AND HORIZONTAL CHUNK LOADING. I wonder if this thing is general purpose or if this is the only type of program it can effectivly run.
-
bro this is so sick
-
@dayday24 why? The point is that not every X coordinate has a suitable landing spot, you need to explore a bit
-
but theres no flat spot-