Remember the old Lua Element Request? I'M DOING IT AGAIN! If you didn't get a suggestion implemented last time, you may have another chance now. Suggestions will be accepted in the comments of this save, in the forum post, or in #tpt-mods on Discord.
no32
lncr
ammo
fuel
element
elements
mods
whitesuvs
Comments
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just wondering, could you also add a new type of particle that you can set to be other particles by setting it's C-Type to one? with the only change that FUEL doesn't stick to it? sorry for asking so much but it might be helpful, who knows! :D
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@RebMiami okay, thank you! don't forget CLNE, have to use PSTN to get it off right now lol
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I think I will go with the FNGI request: A few extra properties: Somewhat flameable and "uses" oxygen by converting it into CO2
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maybe combining ntrg with oxgn & co2 would create some combintation of the above (idk what is the term for normal air in irl)
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@TBAVPfrags Sorry, I don't accept requests that are exclusively based on "irl properties". TPT is not a 100% realistic game (and it shouldn't be) and natural elements can't be perfectly recreated like that. Is there something interesting it could do in an in-game context?
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Just sayin
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Normal nitrogen properties in irl
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@micque Good idea. I'll make FUEL not stick to things like pipes or portals in the next update. @TBAVPfrags What properties do you think nitrogen should have in TPT?
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sorry, or an option to change how sticky the FUEL is, (like one of those windows you made on the RSET element (like the shift-click one) or like changing the TMP's to change certain settings)
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NTRG: Nitrogen. Is what it says