Remember the old Lua Element Request? I'M DOING IT AGAIN! If you didn't get a suggestion implemented last time, you may have another chance now. Suggestions will be accepted in the comments of this save, in the forum post, or in #tpt-mods on Discord.
no32
lncr
ammo
fuel
element
elements
mods
Comments
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Iv got one. Plastic-PLST. Solid and is unaffected by VIRS. Blocks SPRK. Melts around 400C. Melted plastic doesent cause things to burn on contact. Deforms under pressures higher than 10 but doesen't disapear. Heat conductivity higher than QRTZ but lower than CRMC.
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How do I grab the script manager?
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ivel236: what about helium gas?
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inert gas like nitrogen to put fires out would be cool.
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Galium (GALI): is a metal that melts at ruin temperature. Azure water (AWAT): its azure water, it explodes in contact with WARP
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@yoyo100 It doesn't matter. Cracker1000's FUEL and my FUEL are elements that function very differently and they're only similar in name. @BunkerStrikerUA This is very similar to AMMO/LNCR. Also, I should note that you guys don't have to specify specific life/tmp properties. Your job is to give me ideas and mine is to figure out the technical details.
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you know FUEL is already in cracker1000s mod
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Missile MSSL solid, explodes on contact if the speed is bigger than 5, if activated by pscn gains velocity in opposite direction and corrects that velocity to hit nearest Missile Target MSTG particle, if the tmp of MSSL is 1 then it's going for the farthest MSTG particle and for random MSTG if the tmp is 2, if activated by nscn then it will have constant speed and will only turn the velocity, the tmp2 is range of detection the MSSL has, if the MSSL didn't find a MSTG then it won't launch
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FUEL is complete and version 9.0 is now available from the script browser! Additionally, STKM with AMMO will now shoot high speed AMMO at the cursor when you press the down key.
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@Yim_The_Muon I have seen and recorded your original Quark Gluon Plasma suggestion. Do Not Repeat the same suggestion.