OrthogonalCaster
OrthogonalCaster
71 / 4
29th Aug 2023
28th Nov 2023
A subframe-accelerated and LITH-based calculator. Enter two numbers into slots 1 and 2, and then choose an operation. By setting "ctype" manually you can use larger numbers. Uses displays from id:2702458 and id:1663183
subframe technology tech calculator electronic lithtech lith sublith lithium

Comments

  • Jerehmia
    Jerehmia
    2nd Sep 2023
    @OrthogonalCaster id:3036064
  • OrthogonalCaster
    OrthogonalCaster
    2nd Sep 2023
    @Jerehmia Isn't there no way to serialize ctype? If you would construct a demonstration of what you're describing I would be very grateful, I'm still a beginner in ways of FILT and all related things.
  • Jerehmia
    Jerehmia
    2nd Sep 2023
    @OrthogonalCaster Serialization information is ctype too, so you can normalize the ctype data to serialization format (by or'ing 0x10000000) deserialize it with an LSNS and read out the value with a {life} sign.
  • OrthogonalCaster
    OrthogonalCaster
    2nd Sep 2023
    *the specific offset right now is 191, which will display LITH instead of the number. Anything higher than that will display as a number, as it's not a defined element ID. If you have mods that add more elements, more IDs will be allocated, and this range will be different for you.
  • OrthogonalCaster
    OrthogonalCaster
    2nd Sep 2023
    So the situation is like this. You can't reliably display the "ctype" value as a number, because for values that are lower than around 200 it will display an element instead, and therefore a proper numerical display is necessary. But just so you don't have to always wait for the display to get incremented to the entire value, I've added a duplicate sign-based display.
  • David-P
    David-P
    2nd Sep 2023
    423 * 132 got stuck forever. (+1)
  • SalmontheSalmon
    SalmontheSalmon
    2nd Sep 2023
    very pretty display +1
  • merica
    merica
    2nd Sep 2023
    I would suggest improving the number display. kinda hard for me to see what numbers they are but other than that really good.
  • OrthogonalCaster
    OrthogonalCaster
    1st Sep 2023
    What did you have troubles with exactly? Glad you figured things out, but ya know how user interfaces are, they can always be improved
  • coolade
    coolade
    1st Sep 2023
    your instructions are unclear but i managed to work out how it works. its very neat though :D