Work in progress, should have all features of the original version when complete.
deut
controlable
destroyable
nuclear
modrequired
Comments
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@Stevealu008 how are you supposed to make deut from nothing? And yes I do know of the electron trick, but the idea is that the deut generator barely makes deut any faster then what is normally used to prevent it from melting down of the stor wall breaks, after the portal is fully saturated at least.
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Vinnycat: checked that save and I meant absolutely no form of clone
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Vinnycat: I also did find a bug with electron and duet that I will link a demonstration save if you want but it is caused by an intended feature and the duet somehow thinking it is able to increase life
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@Stevealu008 It took me weeks of testing to figure out how to make a tiny,efficint, and compact deut generator that would fit into the linked save, so after I added it to that one, i didn't even try adding it to this one.
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And on that note I hope the devs add powered portals, like how they currently have, but they can be turned on by pscn, and off by nscn, it would make somthing like this a tad simpler.
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it sure is, but have you seen wayland portal discusions? they make this one look small.
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this comment section is massive
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Stevealu008: nvm it is way slower than expected
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also found a crude way to make infinite deuterum with no clone
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I also did notice this is actually pretty good for the size but forgot that I accidentally deleted the old deut reactor save of mine soo working on a new one hopefully smaller than this