KyleTheCreator
KyleTheCreator
7 / 0
18th July
20th July
this new MODFIED beast is called the Unbound Relic, a direct modification of the solaris megaship. it is for army.
ship

Comments

  • shielding is cool but most of the ship is very sensitive. used my tiniest neutron bomb (a few pixels of deut and neut) and it exploded. reactor needs better shielding probably. take my opinion with a grain of salt though, i dont build ships.
  • Oyne31
    Oyne31
    18th July
    (Also, sorry for paragraph commenting, and I don't want to give the impression of disliking when people put effort into stuff :< )
  • Oyne31
    Oyne31
    18th July
    As for controls, I can understand the sentiment about immersive button placement, but having a little indication of meaning really makes the barrier to appreciation much lower.
  • Oyne31
    Oyne31
    18th July
    KyleTheCreator: I guess for me destructibility is a large part of ship design; for reentry, you could get away with using a two-pixel layer of RSSS on the outside and then an inner layer of INSL for complete temperature resistance that doesn't use unbreakable materials.
  • it dies with a few pixels of emp
  • KyleTheCreator
    KyleTheCreator
    18th July
    and i believe in that obvious controls make the save way way way way WAY less immerse. controls inside a craft, buttons that make you see what happens. hidden play features and everything immerse. that, that is actually cool
  • KyleTheCreator
    KyleTheCreator
    18th July
    Oyne31: I mean how else are you going to survive temperatures higher than reentry and the unbearable heat of a star
  • Oyne31
    Oyne31
    18th July
    The FILT shielding is a bit cheaty, though I do like the layout/ intricacy of the ship's interior. A few more obvious controls would help with usability, as well. +1