Fixed. I added lightning (HOLY UNREALISM) fixed the CO2 problem. The explanation i don't use layering is that supernova bombs like this require a precise balance of deuterium, hydrogen, metal, the list goes on. Like the CO2 problem I encountered which I hated because in normal supernovas because CO2 is in trace amounts, and if i layer the gravitons then the supernova explosion will be less deadly, and high life is basically like layering in less particles.
also, no one called it an azure
Don't even try calling this an Azure Bomb. Don't even try. It doesn't contain warp.
It *looks* like it does not go above the particle limit... but it does. The game maxes out at 384 * 612 = 235008 particles, and the game is just culling some particles. Run it in the resizable toy. Trust me.
ia supernova is when WD star goes close to RG and it takes matter and asses chandraseekhr limit and explodes, this is just a bomb
does not go above particle limit