@BillNyeTheDrayGuy there was a FIGH alloy that could indefinitely resist erasers, the FIGH counters that, the PROT is there so you can't fill particle cap to beat the eraser, I think
what even is figh regen cancellation, or what is that layered prot for?
yeah it seems pretty good
Yeah, you could call it that. That in turn uses the surfacing mechanic. The SPRK (TESC) goes to zero life, which make it surface, so then I can apply CONV on it and eventually make FILT. And then, the moment it's been used, it's converted right back to SPRK (TESC), so it surfaces again in 4 frames. Using this mechanic actually makes the weapon weaker when it has prio, which is interesting.
I'd name one of the new technologies this employs ghost/phantom FILT, it appears to create FILT, set ctype to 0x10000003 using vsns with PHOT, then delete it, all in the same frame
@DRZOIDBERG I find that prio still really matters when there's stuff that attacks back that's good. Erasers that destroy alloys that fight back haven't been able to erase erasers well so far. So, I mostly test erasers aganist erasers now, for reasons including the ones you said.
@BillNyeTheDrayGuy It takes a while to explain. The main component is the SPRK creation device, which uses surfacing to come up from under DMND, use PHOT with VSNS to get the right FILT to use LSNS to deserialize life=3 onto the SPRK, which is then duplicated to the right. The particle capper uses a similar mechanism. And then there's EMP and WHOL and FIGH and PROT to deal with varied possibilities.
erasers that detroy alloys that try to "fight back" already existed and have reached a point where it is also impossible to demonstrate their effectiness aswell as the alloys that "fight back" have also reached a dead end that of which prevents the proper demonstration of impovements to the eraser technology aswell.