All Wall elements, their interactions, and few suggestions for future updates.
walls
wall
Comments
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DRZOIDBERG: I know that. lol
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stillthere: Not really. You can use PSTN to push objects into the absorber wall. Or use CRAY to void them. There is no need for that kind of a WALL.
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Walls are not elements, the code treats them compleatly diffrently
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you forgot one thing, you shouldve added a wall that can erase particles inside it when activated
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Oyne31: Oh, thanks, I didn't notice a spelling error. Life wall would only pass all types of Game Of Life (GOL's).
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Ah, you mean GOLs
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The S in "storage wall" is mirrored horizontally I guess by accident. I don't utilize walls much, but this is interesting. What would a life wall look like? +1
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What should be or shouldn't be added can become as complicated as the existence of the universe itself. The more people are in charge of one game ,the harder it can be to agree on something. People develop strong emotions toward having it their way.
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I am a big fan of STKM. But if I was in a position in charge of this game's development, I wouldn't just add things based on my biased STKM preferences. I would look at all sectors of this game and give something of value to everyone.
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Houseinik: Never say never when it comes to a game in open (eternal) development. The probability is low but not impossible. In that instance, the context was that some people wanted guns, pets, ladies... for STKM.