gatedestroyer
gatedestroyer
14 / 1
31st August
4th September
All Wall elements, their interactions, and few suggestions for future updates.
walls wall

Comments

  • gatedestroyer
    gatedestroyer
    3rd September
    DRZOIDBERG: I know that. lol
  • gatedestroyer
    gatedestroyer
    3rd September
    stillthere: Not really. You can use PSTN to push objects into the absorber wall. Or use CRAY to void them. There is no need for that kind of a WALL.
  • DRZOIDBERG
    DRZOIDBERG
    3rd September
    Walls are not elements, the code treats them compleatly diffrently
  • stillthere
    stillthere
    3rd September
    you forgot one thing, you shouldve added a wall that can erase particles inside it when activated
  • gatedestroyer
    gatedestroyer
    2nd September
    Oyne31: Oh, thanks, I didn't notice a spelling error. Life wall would only pass all types of Game Of Life (GOL's).
  • Oyne31
    Oyne31
    2nd September
    Ah, you mean GOLs
  • Oyne31
    Oyne31
    2nd September
    The S in "storage wall" is mirrored horizontally I guess by accident. I don't utilize walls much, but this is interesting. What would a life wall look like? +1
  • gatedestroyer
    gatedestroyer
    2nd September
    What should be or shouldn't be added can become as complicated as the existence of the universe itself. The more people are in charge of one game ,the harder it can be to agree on something. People develop strong emotions toward having it their way.
  • gatedestroyer
    gatedestroyer
    2nd September
    I am a big fan of STKM. But if I was in a position in charge of this game's development, I wouldn't just add things based on my biased STKM preferences. I would look at all sectors of this game and give something of value to everyone.
  • gatedestroyer
    gatedestroyer
    2nd September
    Houseinik: Never say never when it comes to a game in open (eternal) development. The probability is low but not impossible. In that instance, the context was that some people wanted guns, pets, ladies... for STKM.