TheDarkPhoenix
TheDarkPhoenix
130 / 17
16th Mar 2012
23rd Dec 2012
A Pixel Club project. Credit goes to slug14 for his textures. You may use anything, but please give credit. Some of the mech done by epicksl, the head of Pixel Club engineering. Made by TheDarkPhoenix, Leader of Pixel Club art
tf2 pyro thepixelclub weapon ambientheatoff pixelclub team fortress electronic

Comments

  • slug14
    slug14
    21st Mar 2012
    this is awesome, i dont know why it is not very first
  • fatcat00
    fatcat00
    21st Mar 2012
    the art is alright but the flame needs to be wider and longer and needs to not arc upwards
  • demonow
    demonow
    21st Mar 2012
    :D anti copy
  • awesomeone101
    awesomeone101
    20th Mar 2012
    Use stamps noob!
  • mattthebest
    mattthebest
    20th Mar 2012
    how do you change the material????
  • TheDarkPhoenix
    TheDarkPhoenix
    20th Mar 2012
    Yes... but I was thinking that Natascha would be better. And yes, BRAY is affected by FILT
  • SomeGuy
    SomeGuy
    20th Mar 2012
    I would suggest making the machina where an bray beam is the tracer. i believ bray changes through filt i dont remember right off the bat.
  • TheDarkPhoenix
    TheDarkPhoenix
    20th Mar 2012
    Read the key. Buttons use SPRK
  • iito
    iito
    20th Mar 2012
    i dont understand about the control panel XD
  • TheDarkPhoenix
    TheDarkPhoenix
    20th Mar 2012
    @tropicthunder, you can switch between fire and plasma