jacob1
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
problems
jacob1
bugreport
glitch
fix
960847
tptpp
bugs
tptplusplus
glitches
Comments
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oh, I know. Press 'o'. You can pick which one you like, it's more of an easter egg and you probably want the current way, not the old one. But the only nice thing is that the fav. menu is always there with the old menu activated, I don't actually use that menu though too much... anymore. I know where all the elements are exactly so it isn't as useful to me.
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I was using a slightly earlier version of your mod, and the interface abruptly changed.
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do you mean that you are using the latest version of tpt++? I'm a little confused. Is it still even my mod? You can try redownloading it, but I don't understand exactly what you mean.
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umm...Your mod just somehow automatically updated--you know, the icons changed, etc. The thing is, I prefer the other version. How do I go back?
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already fixed. I'll release the next version of my mod right now. If anything is still broken I will release an update, but mniip's server isn't working and that's where the update server is. i'll see if anything works maybe...
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Go to the "Dragon Club" homepage in your mod and click the "next" link. Then click the "back" link. 0_0
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no, the CLNE would still only see the WIRE, it doesn't have any reason to check it's ctype. Then the clone would be CLNE(WIRE). It has to store that info somewhere, tmp might be a better less confusing place, but anywhere works to store that info.
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ok, I was just wondering why. It seemed kinds pointless to me. (does that mean that wire touching clone could actually make water or dust?!)
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ctype used to mean clone type (I think, because clone is the first element that used it). Now it's really just another variable used for anything. I don't know why it uses ctype and not something less strange like tmp though, but there's no point in changing it now. It just uses ctype to determine color and behavior, and just happens to get displayed in the HUD as DUST and WATR instead of 1 and 2. ctype is really an integer, not a string. The hud only converts the element id to a name.
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@jacob1, question, how come when wire is sparked, the blue sprk has a ctype of dust, and the orange sprk has a ctype of water?