I know they go into the /brushes folder. It's something like 16-bit monochrome bmp format or something, I really don't know. That's just what mniip said but no one has tried it. I think it's really pointless for him to add these things when he doesn't hae time to explain them, many things were added that have been a waste of time, no one uses them. (custom brushes, but these will be useful eventually, something that lets you save custom elements in saves maybe, and some kind of virtual machine that took a long time to make, that allows for some kind of code thing to be saved in saves.
He doesn't know either, it is Simon who knows the key to success. (Imagine that in a opera song format.)
In the newest version, it says you can make your own brushes--How do we do that? It's not clear.
(in the next version, which I finished yesterday but I have to get the update server stuff working too)
oh, I fixed the front page save too. Everything should be working now ... I hope
I never fixed SWCH, that is in the next version. Sorry about taking so long to fix it though, I'm busy with school so it might not be until wednesday or thursday, but it is ready to be released except for a feature I was going to try to add. And now that one fp save... my SWCH fix doesn't fix that. SWCH has been partially broken in some ways since version 8 though, I don't know why it took so long to report and find. I guess my attempt to fix it for the current version broke more than it fixed.
I have one. Your mod is BROKEN! Nothing electronic works right with it. -_- I think your switch element is still broken.
no more spam in this save now, i'll start deleting comments. Only bug reports, or since people seem to be out of those, any kind of conversation... and wow, 93 pages. I can't see that number from my mod.
o theres your ancer u got a net book a try to put the thing on high performace man. u also mite also need to tweek the power setings a lil.
I make an ultra lag save, and I got to 0.13 fps...