why does the toiletpaper tag still work? (I tested it on my save and then deleted it.)
We should learn how to code cyber, we would fix so many things.
I still think you should add breakable DTEC. It would make destroying things better.
wait, is there a preset deco on dust.
yeah, pressing Ctrl+b removes the texture efect on any DUST I draw. I'm sure it does on mac too, I don't know what's wrong then... (A virus wouldn't effect the inner simulation workings in tpt, so that's strange then)
If you say it's deco, I'm sure its deco, my computers just messed up
nvm, forget it. There are mroe important things to fix with mac versions XD. Also, it might be my computer, I have a really crappy computer, and it has a virus that seems to mess with all of our applications.
Mabye it's just the mac version? Cause I did it over, and over. I see the texturing, I turn deco off, and it's still there.
1. the powder effect does use deco. Maybe look closer? It won't work when deco is off,, you must not have noticed. 2. inappropriate tags are banned. Try using one (or, try tagging something like 'stolen' or 'copied'). Moderators can delete tags in a way that they can never be made again. I don't know why those there were banned... but other tags like that won't work.
@Tatr629000 I agree, I hate spam tags on FP. Problem is, what do you classify as bad? What if you mispell it? What if the tag is misspelled? what is there is an astrict? Computers are not like the human mind, you can make them seem like they can think, but really all "thinking" that they do is a set outcome when a set income comes in. When the income, or outcome isn't set... well... it dosn't work. When it comes to spam tags, there are just way to many to create inputs for. It's much eaiser to do what their doing now. They go into FP saves, they look at the tags. If the tag is spam, they delete it.